


Dialogue in the game is often times very cringy, and even though I personally loved the charisma and charm exuded by our little goblin friend, I understand how it can quickly start to get tiresome by the 5th time he points out how the “script” is actually supposed to go during a post-death cutscene. The utmost care seems to have been put into crafting even the most unremarkable of structures, and they’re made all the more pronounced when you take into account just how much time you spend exploring every nook and cranny of them.Īnd then there’s our fourth wall breaking anti-hero Styx himself, whose constant remarks at everything from the state of the world to how enemies behave will no doubt be a deal breaker for a lot of people. In terms of graphics, the game looks absolutely fantastic, especially when considering how far the studio has come since the days of Master of Shadows. Proper use of dynamic lighting during both the regular gameplay and cutscenes can make the world jump out of the screen at times, and the contrast between architectures of the different races is something that never failed to catch my eyes. These items prove to be crucial during some of the later parts of the game, and item management becomes almost as important as Amber. These range from new upgrades for your clones, to the ability to craft advanced traps such as acid trip-mines that instantly dissolve the bodies of any enemy that walks over them. Developer Cyanide Studios has had two games to establish some of the deep lore of the Styx universe, and it is definitely reflected in everything from the writing, to each of the game’s levels.Īs you eventually complete different missions and side objectives, you’re rewarded with points that you can invest in different skill trees to unlock new powers or different items or traps to craft. Although a basic understanding of the world and the races that inhabit it will certainly go a long way towards helping you better understand some of the in-game politics and the motivations of the characters, Styx: Shards Of Darkness is very much its own self contained story. If you haven’t played any of the previous games in the series, fear not, because it doesn’t really matter all that much. The game does away with a lot of the wishy-washy filler content we have come to expect from the genre, and instead provides us with a more focused traditional hardcore stealth experience akin to what you might find in some of the older Splinter Cell games.


A sequel to 2014’s Styx: Master of Shadows, and the third entry in the Of Orcs and Men series of games, Styx: Shards Of Darkness will not appeal to everyone.
